10/11
2009
Xbox 360 Modern Warfare 2 Combat Controller – Snow
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User Reviews
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| Xbox 360 Modern Warfare 2 Combat Controller - Snow |
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| Manufacturer: MadCatz |
| Customer Rating: |
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| List Price: $49.99 |
| Sale Price: $44.99 |
| Availibility: Usually ships in 24 hours |
Free Shipping Available |
| Buy Now |
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Product Description |
| Infiltrate the world of state-of-the-art combat with the Call of Duty: Modern Warfare 2 Combat Controller for Xbox 360. Equipped with unique, easily-accessible “Combat” buttons for on-the-fly custom remapping; seamlessly render your adversaries helpless as you flaunt your tactical skills with optimum control and accuracy. Featuring immersive backlit analog sticks, digital camouflage design and ergonomic firearm grips, the Combat Controller thrusts you upon the frontline of military gaming. With a 9.8ft cable to ensure lag-free gameplay, this is the weapon of choice for Modern Warfare. |
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Product Details |
- Twin ¿Combat¿ buttons for on-the-fly custom remapping
- Ergonomic pistol grips
- Immersive backlit analog stick modules
- Vibration feedback technology / 9.8ft (3m) cable
- Includes Bonus ¿Combat¿ Case!
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Video Reviews |
No video reviews found for this product.
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Customer Reviews |
Great Controller
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| Review Date: November 14, 2009 |
| Reviewer: JustMe, florida |
| I dont understand the other reviews. This is a great controller and all my friends who bought it agree. |
pass on this controller unless you're deaf and have small hands
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| Review Date: November 19, 2009 |
| Reviewer: darcet, |
Anyone who has given this controller a positive review has tiny hands, has never used it, or is a Madcatz employee :P
I too absolutely loved the idea of this controller- and then I actually got to use it once it arrived :/
Problems:
1. Immediate thing you notice is that the black plastic on the thumbsticks is quite slick...the stock xbox360 controllers have a slightly ruggedized texture, concave surface, and tick marks to help hold your thumb in place: of all of these, this controller has one and it's only the very center of the stick that's concave. I took a knife to the surface to scuff it up, and now it holds in place just fine. Which brings me to problem 2:
2. The headset voice has what sounds like a phase delay- gives an echo to the sound and making any headset sound far less crisp than even the basic microsoft headset (plugging that headset in sounds just terrible). Wish I had spotted this before trying to modify the thumbstick into a usuable feature because I'd have returned it on the spot if otherwise. Test your new stuff in a real game, not in a private lobby alone so you're testing things you might not realize don't work right: which brings me to #3
3. The bumper buttons are huge and the sensor pad for them are near the top- so the bottom portion of the buttons that I touch the most are intermittent at best. Cooking a grenade? I hope not :P Reallllly disliked seeing a grenade I'm trying to carefully time suddenly fly out of my hand because the bottom of the button wasn't applying enough pressure.
4. Trigger frame and bottom buttons. Unless you've got tiny child-like hands, you're going to have a hard time finding a comfortable position to put your fingers so that they sit on the combat buttons on the bottom. I don't know anyone who doesn't wrap their middle, ring, and pinky fingers around the palm grips of a 360 controller, so why not put these buttons there? The sloping of the frame where the trigger is pulled into makes it impossible to hold the controller tightly and use the combat buttons. I'm in the middle of trying to figure out a way to balance a beam across a bearing over the button to extend these down the underside of the palm grips, but I why should I have to redesign the controller to make it usable? That's Madcatz's job and they failed at it. Great idea, incredibly bad implementation. Great controller to let someone you hate use, so unless that someone is you, don't buy one. |
Very Disappointing
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| Review Date: November 13, 2009 |
| Reviewer: Joseph G. Morse, |
| I was really excited to get this controller, I love the idea of the buttons on the back. Unfortunately, within about two minutes I realized it was poorly designed. The buttons on the back are situated way too high on the controller, they can't be reached easily (Defeating their entire purpose). And the joysticks and D-Pad are all much stiffer than a normal Xbox controller, which doesn't seem like a big problem, but after about 20 minutes my thumbs started to hurt. Very disappointed, I returned it the next day. |
Poor Design, Uncomfortable
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| Review Date: November 16, 2009 |
| Reviewer: pen name, USA |
| The action buttons are difficult to press. Even if I wanted to use this without the action buttons, the triggers and bumpers are not like the official controllers. The triggers are pressed straight instead of rotating like the official ones. There's room for the trigger to pinch my finger. It's uncomfortable to use the trigger and bumper with just your index finger because of the way you have to press the trigger. I would have to use my index for the bumper, middle for the trigger, and somehow press the action button with my ring finger. |
At least the digital camo looked cool
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| Review Date: November 13, 2009 |
| Reviewer: Mike D, Iowa |
It was exactly what I was afraid of. Light feel, custom buttons don't match up with normal fingers and it just feels cheap - kind of like a typical Mad Catz product.
I bought it mainly for the extra customized buttons and cool digital camo. But the extra buttons are in an awkward spot (maybe a nine year-old's hand would find it useful). I think I have normal average hands, but in the heat of the moment when I thought I was pressing the customized buttons...I was actually pressing the screw holes. So for me, obviously the screw hole locations would have been a more natural spot for the buttons. I seriously think my hands would have cramped up under extended gaming periods trying to angle my fingers to the actual buttons (did they do any any research on average hand placements?). The buttons feel cheap and have that "playing a knockoff product" feeling. I also couldn't get used to the trigger buttons.
Basically there is no way this controller is worth the money they are asking. Especially being wired! I returned mine. |
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